![]() In battle where you are outnumbered and out-shot, taking out a missile unit or two before they have expended the majority of their ammunition will even the odds up somewhat, reduce your overall casualty numbers and significantly increase your chances of victory. This is more important in a long campaign, where minimising your casualties is as important as winning the battles – no-one really wants a pyrrhic victory. If the enemy have one decent missile unit and you are able to quickly and cleanly take them out before they can kill too many of your men, then you have saved a lot of lives in your army. In the time that it takes for the charge to hit home, the enemy are wiped out completely. As one would expect, the knights are the clear winners, but the thing that should be noted is the speed with which the victory is gained. ![]() Now while they are weak in melee, they do resemble many low to mid-level missile units in melee. This type of study is not the boring educational kind, it generally involves charging knights at things and stepping back to watch the carnage afterwards – my favourite kind of study! Garrison Units For this reason and because it can take your enemy by surprise (note can, not will – surprise cannot be guaranteed), it is worth taking a little time to study it. Strategically, it can be a little dodgy, especially against a competent opponent, but it can be a very useful way to take out an important enemy unit before it can be put to its intended use of sending your men to meet their maker. The simplest use of cavalry is the frontal charge, because it requires little finesse to do it. Experienced players may wish to skip this part, as it is fairly basic.įor simplicity, I will be using the Teutonic Ritterbrüder as it is a strong heavy cavalry unit with a powerful charge. ![]() In Part 1, frontal charges are discussed, concentrating of the choice of target. This should hopefully allow you to work out what mistakes you are making (if any) and correct them. This guide is written mainly for Kingdoms, but everything in it is equally applicable to Medieval 2: Total War will show you exactly how to get the formed charge to work with video examples, allowing you to see what it looks like when it goes well or badly. It’s all well and good being told how to charge properly, but you can’t always get it to work for you. Search Search for: The Formed Charge – A Video Tutorial: Part 1 ![]()
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